Portfolio: 4D
Panoramic VR time travel game engine

I created this game engine, designed for 3D spaces plus time travel, in the mid-1990s using early command-line tools for panoramic 3D. I also designed various 3D scenes and objects to demonstrate the engine.

  • 3D-rendered 360° environments
  • Time travel with time-of-day effects
  • 3D inventory objects

Collage of 4D game images: sci-fi enivironments and logo
3D game graphics

QuickTime virtual reality user interface screenshot
Custom QuickTime VR interface

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